Ada Tech Institute · Dubai · Est. Knowledge Park Advanced Computer Programme · 2026
Dubai Knowledge Park · Block 13
Portfolio Outputs · Every Level
Ages 8–17 · Beginner to Advanced
Dubai Knowledge Park · Code as a Canvas

Learn.
Create.
Innovate.

A premium technology institute in Dubai for ages 8–17. Students learn Coding, Robotics, Electronics, AI, Game Development, and 3D Modelling through hands-on projects that become real portfolio work.

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Levels
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Subjects
9–17
Ages
Free trial availableBeginner friendlyParent progress visibility
Section 01 / 06
Courses

Courses we offer

Pick a track or dive into our flagship programme.

Flagship

Advanced Computer Programme

Five Levels from beginner to professional readiness across Python, Web (JS), Unity (C#), Electronics, Robotics, and 3D Modeling.

View Levels →

Masterclasses

Intensive Workshops

Focused sessions: pixel art, wearable tech, Arduino gadgets, quick websites (Wix/Canva), GDevelop/Stencyl games, UI prototyping.

Camps

Holiday & Summer Camps

Week-long themed camps in robotics, game development, and 3D design. Build, present, and take home portfolio-ready projects.

Proof + Outcomes
What students leave with

Not just classes. Visible progress.

Parents see confidence, completed projects, and a clearer technology pathway — not random one-off activities.

01

Finished Projects

Games, robots, apps, 3D models, AI demos, and web pages students can present.

02

Real Tools

Python, Unity, Arduino, Roblox Studio, Flutter, Figma, Blender, and more across levels.

03

Skill Growth

Logic, creativity, problem-solving, debugging, design thinking, and communication.

04

Portfolio Path

Each level builds toward stronger work for school showcases, competitions, and future applications.

Section 02 / 06
The Trajectory

One path, five years.

From first lines of Python to a career-ready portfolio. Every Level builds on the last — six disciplines advancing in parallel.

01
Beginner Foundations
AGES 9–11
First code, first robots, first wonder.
02
Intermediate Exploration
AGES 11–13
GUI apps, IoT prototypes, multi-level games.
03
Creative Technology
AGES 12–14
Real languages, real interfaces, real games.
04
Advanced Applications
AGES 14–16
Unity, Flutter, neural networks, production CAD.
05
Professional Readiness
AGES 16–17
PyTorch, Unreal, advanced AI — capstone portfolio.
Section 03 / 06
Programme

Advanced Computer Programme

Five Levels, each with 6 subjects. Hover a subject to see what students do.

§ 01Level 1 – Beginner Foundations (Ages 9–11)
Programming — Python Turtle & Swift
L1 · Code · Pixel Art
Python variables, loops, conditionals & functions with Turtle animations. Explore Swift Playgrounds to build small applets.
LEGO Robotics — SPIKE Prime
L1 · Robotics
Assemble & program robots; sensors, motors, actuators; movement logic & missions.
3D Modelling — Tinkercad
L1 · 3D
Object manipulation, design composition, functional models; prep for 3D printing.
Electronics — Arduino Nano & Micro:bit
L1 · Circuits
LED animations, sensors, buzzers; step counters, dice rollers, simple IoT devices.
Game Development — Construct 3
L1 · Games
Sprites, collisions, win/lose logic, sound & debugging to craft 2D games.
Masterclass — Creative Workshop
L1 · Intensive
Short topics: pixel art, wearables, Swift/Python basics, quick games/apps.
§ 02Level 2 – Intermediate Exploration (Ages 11–12)
Python Fundamentals → Pygame
L2 · Code
From console basics to 2D game development using Pygame.
Electronics — Arduino, Micro:bit & Robotics
L2 · Build
Automated systems, multiplayer games & robotics prototypes.
3D Modelling — SketchUp
L2 · 3D
Intermediate models & animations for architecture and interiors.
Web Dev — Wix + UI in Canva
L2 · Design
UI/UX fundamentals; portfolio & mini-business websites.
App Dev — Kodular
L2 · Apps
Drag-and-drop apps: music players, quizzes, contacts, IoT companions.
Game Dev — Stencyl & GDevelop
L2 · Games
Multi-level platformers with animations, sound, and AI.
§ 03Level 3 – Creative Technology (Ages 12–13)
C++ & SFML Programming
L3 · Code
C++ fundamentals + interactive 2D graphics with SFML.
Electronics, Robotics & Smart Systems
L3 · Build
Embedded coding (C++/Arduino), IoT integration & automation projects.
3D Modelling — SelfCAD
L3 · 3D
Mechanical parts, assemblies, motion sim; 3D-print prep.
High-Level UI/UX — Figma
L3 · Design
Wireframes, interactive prototypes, testing workflows.
Game Dev — Roblox Studio & Godot
L3 · Games
Lua & GDScript; 3D social games and platformer adventures.
App Dev — Kotlin
L3 · Apps
Kotlin, OOP, UI design, navigation & data storage.
§ 04Level 4 – Advanced Applications (Ages 14–17)
C# with .NET & WPF
L4 · Code
C#, OOP, WPF GUI applications, small games & tools.
IoT & Robotics — Arduino/ESP32/Pico
L4 · Build
IoT dashboards, wireless controllers & autonomous robots.
Game Dev — Unity & Core Games
L4 · Games
3D Unity games, AI/NPCs; multiplayer features with Core Games.
App Dev — Flutter (Dart)
L4 · Apps
Cross-platform apps; UI, state management & deploy.
AI & Neural Networks
L4 · AI
Train models; classifiers, chatbots & recognition tools.
3D Modelling — Fusion 360
L4 · 3D
Precision CAD, motion simulation, 3D-print assemblies.
Pro Masterclass (Advanced Tools)
L4 · Intensive
Photoshop, Blender, Maya, Unity, Webflow — portfolio builds.
§ 05Level 5 – Professional & Career Readiness (Ages 16–17)
Advanced AI — PyTorch & OpenCV
L5 · AI
Deep learning & computer vision; final portfolio-ready AI app.
React Native + Progressive Web Apps
L5 · Apps
Cross-platform apps with modern stacks; deployable outputs.
Advanced 3D — Blender + Unity
L5 · 3D/Games
Character modeling, animation, particles; Unity integration.
Advanced Game Dev — Unity & Unreal
L5 · Games
AI, VR, procedural worlds, multiplayer; capstone game project.
AI & Innovation — IoT + Robotics + Smart Systems
L5 · Build
Arduino/Raspberry Pi + AI + cloud → smart prototypes.
Java + JavaFX
L5 · Code
Java/OOP with GUI applications; portfolio mini-projects.

⟡ Programme evolves as tech changes.

Section 04 / 07
Artifact A-01Python

Algorithmic Drawing

Students convert loops, variables, and functions into geometric visual systems.

Artifact R-04Robotics

Sensor Missions

Robots respond to light, distance, movement, and programmed decisions.

Artifact G-07Game Dev

Playable Worlds

Kids design rules, levels, scoring systems, characters, and feedback loops.

Artifact C-11CAD

3D Engineering Models

Students move from shapes to functional prototypes, assemblies, and print-ready forms.

Artifact AI-03AI

Pattern Machines

Students explore classifiers, recognition tools, prompts, and model behavior.

Artifact W-02Web/App

Digital Interfaces

Students learn layout, hierarchy, usability, and how technology feels to a user.

Section 05 / 07
Schools · ECA

Schools & ECA Partnerships

Co-branded assemblies, after-school clubs, and in-school workshops. We bring kits, coaches, and showcase-ready projects.

Tech Days

Live robot demos, circuit tricks, coding, game development, 3D modelling projects for excitement and sign-ups.

ECA Clubs

Weekly Coding, Robotics, or 3D Modelling; term projects and parent showcases handled end-to-end.

STEM Based Course Integration

Arduino/Micro:bit, Python, design tools, and game engines for ICT course integration in schools.

Section 06 / 07
Why "Ada"

Why "Ada"?

"The Analytical Engine weaves algebraical patterns just as the Jacquard loom weaves flowers and leaves."— Ada Lovelace, 1843

We're named after Ada Lovelace (1815–1852), a visionary who imagined computing beyond numbers — music, art, ideas. She saw that algorithms could express creativity. That's our ethos: code as a canvas.

Creativity × Logic

Where engineering meets design — students build projects that work brilliantly and look exceptional.

Hands-on First

Whether coding robots, wiring sensors, or designing shaders — every concept is learned through real, tactile creation.

B₀B₁B₂B₃B₄
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Enrolment · 2026

Begin the conversation.

Tell us a little about your child. We'll recommend the right Level and schedule a complimentary trial class — no commitment.

  • Small, studio-sized cohorts — instructors know every student.
  • Project-based — every concept is a real thing students build.
  • Portfolio-led — leave each Level with presentable work.
  • Located in Dubai Knowledge Park, ages 9–17.

Your inquiry will be sent to info@adatech.ae

Sending your inquiry…

Request received!

Thank you — we'll be in touch within one working day to schedule your child's complimentary trial class.

Start Here

Ready to begin?

We assess your child's interests, recommend the right Level, and schedule a complimentary trial class.

Book a Free Trial Class →
Questions

Common parent questions

Does my child need previous coding experience?

No. We place students by age, confidence, and current ability. Beginners start with visual and creative projects before moving into deeper coding.

What happens in the free trial?

We introduce your child to a small hands-on activity, understand their interests, and recommend the correct level or track.

Is this only coding?

No. The programme combines coding with robotics, electronics, game development, 3D modelling, app development, AI, and design tools.

Can schools partner with AdaTech?

Yes. We can support ECAs, workshops, assemblies, holiday camps, and STEM integration using structured project-based sessions.

Contact

Get in Touch

Ready to collaborate or enroll? Reach us directly for admissions, workshops, or school partnerships.

Visit Us

Office 126, Block 13, Dubai Knowledge Park

Contact

Phone: +971 52 560 8250
Email: info@adatech.ae

Timings

Mon–Fri: 10 AM – 7 PM
Sat–Sun: 9 AM – 6 PM

Free Trial

Begin with a single conversation. We'll assess your child's interests, recommend the right Level, and schedule a complimentary trial class.

Book Now
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